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HeavyMetal Map Additional Graphics

HeavyMetal Map is a highly graphical program, using many megabytes of files, usually organized into Palettes. Although almost 50 megabytes of graphics are supplied with the program, it is also possible to add your own graphics (or those designed by someone else) to the program. If you haven't already taken a look at HMMap, please do so here.

Therefore, this page is dedicated to additional map graphics, submitted by users of the program as well as myself, and available at no additional cost for all HMMap users to have. Those who have original graphics they would like to submit to this page, to be posted for all to see and use, should email those to me at rick@heavymetalpro.com. I will go through them, and as I have time, post them here for everyone. I would have liked to have a more automatic method of doing this, but unfortunately, some people take advantage of such web pages by posting inappropriate graphics. So, I'll take care of them myself.

The following groups of file types are available for use with HMMap:

Map Data Files using Standard Palettes

These are actual map files, which can be made using one of the standard palettes supplied with HMMap (All, Basic, Intermediate and Advanced). As all program users have these palettes, these map files will load without any changes.

Jason Weiser's Custom Map Files

  Jason Weiser has provided these six very nice maps using the Advanced palette. 374 KB in size.

Map Data Files with Custom Palettes

These are map data files which have been designed using a custom palette. As all users will not have the particular custom palette used, these maps will have their own custom palette, along with the map data file, compressed into a single zip file. The custom palette should be located in a single folder, with the palette name, and zipped while maintaining the folder and file relationships. In this way, they can be unzipped into the \Palettes folder of HMMap, and the map data file unzipped into the \Maps folder.

No new map data files with custom palettes are available at this time.

Custom Palettes

The following are custom palettes, zipped up while maintaining the folder relationship, that can be used to make new maps with a variety of graphics.

No custom palettes are available at this time.

Path Graphics

Path graphics consist of at least 23 specifically formed graphics, used to draw both natural and manmade paths in HMMap. In addition, it is often desirable to have a unique button graphic to use for them.

Green Roof Building Path

  An extra building path that was not needed. (You have to stop somewhere!) Just copy the files to the \Paths folder of the palette(s) you'd like to use it in and add them to a palette. 732 KB in size.

I developed the following building paths as alternatives to the thinner building outlines of the same color, to more graphically represent the CF (Construction Factor) of buildings. Each has 28 graphics (1 button, 23 path, 2 corner details and 2 matching single hex buildings):

Medium Tan Roof Building Path

  A replacement for the Tan building path, these files can overwrite the standard files in a palette's Paths folder, or you can rename them and use both by adding them to a new palette. 849 KB in size.

Note: Magenta is used as a transparent indicator; all magenta areas in the graphic will be transparent. But graphics posted here will often include the magenta to save time.

Heavy Brown Roof Building Path

  A replacement for the Brown building path, these files can overwrite the standard files in a palette's Paths folder, or you can rename them and use both by adding them to a new palette. 822 KB in size.

Hardened Gray Roof Building Path

  A replacement for the Gray building path, these files can overwrite the standard files in a palette's Paths folder, or you can rename them and use both by adding them to a new palette. 839 KB in size.

Hex Graphics

Hex graphics are individual graphics that can be used in a number of palette areas, such as Terrain, Features and Details. They should be placed into the appropriate folder for the palette you want to use them in, then added to the palette.

MechCommander2 HPG & Building Graphics

  Nolan "Discord" Wells provided these 6 hex-size graphics of ComStar buildings, plus 2 larger Add-On graphics of an HPG, captured from MechCommander2, and touched up perfectly for HMMap. 271 KB in size. Posted 12/03/2008.

MechCommander2 Turret Graphics

  Nolan "Discord" Wells provided these 16 MechCommander2 captures of various types and positions of turrets. They work nicely as Details on buildings or other features, along with the buildings above, or could even be increased in size within HMMap and used as Add-On graphics. 154 KB in size. Posted 12/03/2008.

Add-On Graphics

Add-On graphics are usually larger, and can be place anywhere on the map, even being offset from the normal hex location, and can as well be stretched and resized. Large building or factory complexes, forts and DropShips are excellent uses for Add-On Graphics. They should be placed in the \Add-ons folder of HMMap, and do not need to be added to a palette to be available.

DropShip and Other Ships

 Ken Reno has given us this excellent group of 24 Add-On graphic files (updated with 3 more) with various ships, including the Achillies, Avenger, Buccaneer Condor, Fury, Gazelle, Leopard, Monarch, Triumph, Vengeance, and yes, the Millenium Falcon. Ken's done an excellent job on these, and you will certainly enjoy using them. While he sent me four separate zip files, I've combined them all into a single 1.3 MB file, because I know you'll want to have all of them. Posted 06/06/2009.

Yamato Wet Navy Battleship

 While not a spaceship, Ken Reno has also given us this very nice Add-on graphic of the Imperial Japanese battleship Yamato of WWII. Sized nicely for the largest of the Support Vehicle ships, it will add interest and enjoyment to your new maps. 2 views in a 275 MB zip. Posted 06/05/2009.

MechCommander2 Starport Graphics

  Nolan "Discord" Wells, again, has provided these 16 MechCommander2 captures of various size buildings from the Starport. Irregular and different in size, they will work best as Add-On graphics. 531 KB in size. Posted 12/04/2008.

MechCommander2 Flammable Objects Graphics

  Nolan "Discord" Wells (one more time!) has provided these 6 MechCommander2 captures of types and sizes of tanks and other items that explode nicely. They will work best as Add-On graphics. 72 KB in size. Posted 12/04/2008.

Also see the MechCommander HPG Hex graphics above, which can be used for Add-On graphics as well.

Backgrounds

Background graphics are tiled over the entire map, and are used to make a background to the feature, path and other graphics on the map. Any BMP, GIF or JPG file that tiles well can be used. They should be placed into the \Backgrounds folder of HMMap, and do not need to be added to a palette to be available.

No new Background graphics available at this time.

 

Check back again soon!

The graphics on this page should increase rapidly, as new users make their own graphics that they would like to share with others. So if you don't see what you're looking for, stop back. Better yet, draw the graphics yourself, and email it to me, to be shared here with others!


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All HeavyMetal programs are developed by Rick Raisley of RCW Enterprises, and Copyrighted by RCW Enterprises. All rights reserved.
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